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arty-farty

Age 38, Male

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Kolding designskole

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war, what is it good for?

Posted by arty-farty - April 12th, 2017


2929830_149199600693_Screenshot2017-04-1210.35.07.png

One of the interesting challenges that I have to face with this project is the question of combat.

Now I have taken a pretty clear stance on the matter; there will be no combat in the chain broke, but as the game is set in a world directly following a major global conflict, I find myself having to but weapons in my game regardless.

This proves an interesting challenge for me as a designer, how to put a gun in tha game and then tell the player that he/she cannot use it.

I don’t know the answer quite yet, but I will figure it out… I at least hope so.


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