This is the first look of the set where “the magnet” will take place. The entire game is based on one location and a very small number of assets.
The plan for this game is to do the most with the least, trying to make as much happen with as few assets as possible.
I can’t wait to put the game out to see, if people will respond to this approach to game design, but for now, it exists only in the abstract.
Magnagamer
lovely