development diary 2

2014-08-06 11:30:41 by arty-farty


So, this is another one of those early looks at the game that we are developing.

at this stage of the game (pun intended) we were still trying to figure out what kind of gameplay we were going to be implementing. 

Because we are a rather small team, we had to take all aspects of the production into the equation when trying to figure out what we were going to develop.

At the time, we were trying to figure out exactly how one might go about creating a unique world based on the tried and tested model that is used in games like amnesia, slender and outlast.

what you see above is one of the test drawing we did to explore that world.


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