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arty-farty

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Deep space

Posted by arty-farty - August 31st, 2015


Hi guys.

Making a game is difficult. In fact is is downright hard, which is why, when you game turns out to be rather shitty, you get a bit down on yourself.

This is what happened with my last game "Gogo gets the Glow", which did not get the praise that I was hoping it would (not that it deserved any parise at all). 

However, the best thing you can do when you output a shitty game, is pull youself up by your boot straps and keep going, and in that spirit, I am happy to announce my next project... which does not have a name yet.

Ok, so I am still in early development on this title, but what I can disclose is the fact that it will be an isometric 3D experince with a deep space theme. I am looking forward to sharing this project, as your oppinions really matter to me, but for now, all I can share is this screen from the game:

2929830_144102166532_Screenshot2015-08-2500.52.25.png


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