00:00
00:00
arty-farty

Age 39, Male

Teachers

Kolding designskole

Odense

Joined on 7/15/09

Level:
5
Exp Points:
224 / 280
Exp Rank:
> 100,000
Vote Power:
4.30 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
1
Saves:
12
B/P Bonus:
0%
Whistle:
Normal
Trophies:
4
Medals:
20

2012 vs. 2014

Posted by arty-farty - November 12th, 2015


Unsafe has been in the oven for quite a while. I go back and forth between thinking that I have been working on this since 2012 and 2014.

You see, in 2012 I wrote my bachelor thesis for Kolding Designschool. The Project that I created at the time, was a horror game concept revolving around a young girl who has to escape an apartment building. while this certainly wasn’t Unsafe, some of the major building block were there: the game stared a female lead, the tone was dark and it featured a monster which was invisible.

If you want to know more about this game, you can see it here:https://sylvesterhansen.wordpress.com/portfolio/a-game-of-grief/

I eventually abandoned the game , simply because I needed to get on with my life. 

Then in the spring of 2014, when I was just finishing up my masters degree at Kolding designschool, some friends and I decided that it would be a good idea to create a videogame that could pepper out portfolios. 

what we eventually came up with was Unsafe, all be it, in a very early version. The game that we designed together was to be a 2D horror title featuring a much earlier version of the Wendy that we know today. 

My friends and I eventually split up and the game underwent so many changes that it became virtually unrecognisable from that initial 2D pitch, but those main elements remained the same: the game stared a female lead, the tone was dark and it featured a monster which was invisible.

So I sit here wondering, have I been working on this game for 3 years? or just one?


Comments

Comments ain't a thing here.