So, I uploade a game called "Unsafe" a couple of weeks ago to mixed reviews. It is, of cause, a bit heartbreaking that to know that a game that you have worked really hard on, is not what people enjoy playing, but that does not dissuade me from making more videogames.
However, I don't think I was able to tell the full story of why I created unsafe, those few months ago. Luckily, I was given the opportunity to elaborate a couple of weeks ago. I was invited to hold a Ted talk about the game and why I created it in the first place.
You can see the talk here:
Riveet099
MAN, you were on a TED talk... I can't imagine how that's like. The game looks very good. The story behind it is very somber in tone. Maybe the mixed reviews resulted from the denial of grief. After all, denial is a stage of depression.