I have been spending the last couple of month getting a functional version of my game up on Mac, which I finally have. This is kinda of the second that I have been waiting for, the second when I can finally add some material to the game and build a world around the gameplay… and umm… I am kinda blocked.
I can’t seem to commit to anything serious, because I know that the moment I do, I will have detached myself from every other opportunity that the game holds.
I have been designing games for enough time to know that this is a feeling that will pass, but this is the largest project that I have ever worked on and it is scaring the living daylight out of me knowning that once I make a decision it cannot be unmade.
at the end of the day, I know that I just have to nut up and get some stuff done, but it is still… a bit daunting.
Template88
Relax and do what comes naturally, be adaptable, dont be afraid to sacrifice features if implimenting them turns out to be too unwieldy.
arty-farty
thanks, I will take that to heart