So, I may finally have broken my slight slump, as I have started making the initial level design for the firs level of the game. Sure, there is not much there and it isn’t even all that impressive what I have done, but it is a step in the right direction.
So what have I done?
Well, I have started by plotting out exactly what I want to happen in the middle section of my game. I haven’t planned out the tutorial section, nor have I really looked into the ending of my first level, I have only just plottet out the centre of the thing.
the rational behind this, is that the other two parts of the game might quite a bit more difficult to create, so starting with the middle, will help me take it at a more steady pace… that is the thinking at least.
anyway, I am now creating a full level of placeholder shit. There is very little in this level other than coloured boxes and a placeholder character for the player character to speak to. I use this to plot out where the player character need to be and how he should move around the world.
Then once I have the interaction down, I will flesh out the world with all the design elements that are required.
Here is hoping that it’ll work.