I am still toiling away at “The chain broke” which is coming along at a steady, if slow, pace. The problem with game development, is that you simply don’t know if what you are creating is any good while you are in it.
This means that I could be working on a god awful piece of crap and I would not know it, not until I am done with it that is. Right now my motivation is somewhere between stubbornness and blind faith that this game is worthwhile.
I am currently working on one of the main workshops that are in the game. This is where the food id being produced for the prisoners and is a very important part of the game.
This means that there is added pressure to do it right, luckily, I am in no rush, so I believe that I can get this to work.